Cop

The Cop is the law enforcer of the Town on the hunt to find the Mafia. Each night, the Cop may check a player. The Cop will learn if they are innocent or suspicious.

Interrogating
Interrogating is done by selecting another player using the command check. At the end of the night, the Cop will get a notification telling them whether the target is suspicious or innocent.

The suspicious roles include: All Mafia (except the Godfather), Arsonist, Serial Killer, Witch, Werewolf (on full moon nights), and framed roles that would otherwise appear innocent.

The innocent roles include: All Town, All Neutral Benign, Jester, Executioner, Juggernaut, Werewolf (on non-full moon nights), the Godfather, and framed roles that would otherwise appear suspicious.

Attributes
If an Escort or Consort visits the Cop, they will be role blocked.

If a Cop is checked by another Cop, they will get the result "Your target is innocent."

If the Cop is checked by an Investigator they will receive the results "Your target could be a Cop, Executioner, or Werewolf."

If a Witch controls the Cop, they will check the Witch's target.

Attack: None

Defense: None

Categories: Town Investigative, Random Town

Priority: 6

Win Condition: Eliminate every criminal and evildoer.

Current setups with this role: dethy

Can also appear in: stabfour; cultfive; stabsix; mafsix; cultseven; rankedpractice

Trivia
The Cop is the same as the Sheriff in Town of Salem. This is the official lore as to why: When the Sheriff stepped into Jailord's office, he didn't exactly expect what would happen. Maybe it had been a punishment for going out with that woman last night. She was a beaut! That and a couple of drinks, and the Sheriff didn't really regret it, even after the nasty hangover he had to try and hide from his boss. But Jailord had different things in mind. The Sheriff could barely concentrate on what Jailord was saying. Just rambling on and on about him being weak and not knowing real work when he sees it and not making "the tough decisions" whatever the hell that meant. But it was one word that snapped the Sheriff's attention back. Demotion. "I'm sorry, I couldn't quite here ya. Did you say demoted?" Jailord nodded. "As in, me?" Jailord smiled. "I'm glad we're on the same page." The Sheriff gulped and felt his dry throat turn to sandpaper. "But-who would even be my replacement?" Jailord chuckled. "I'm afraid I'll have to take over that department until you improve enough. But you have to come to terms with the fact that you're just not good enough. Most of the people in Salem don't get any opportunity like this. Consider yourself lucky that you had the chance. Face it, you blew it. It's happened to everyone! Hell, remember the Necromancer? Nobody ever talks about her anymore. And it's not like you won't start killing people or use magic right?" Jailord paused only a moment to see the Sheriff smiling. Jailord pulled out a compartment on the wooden desk. "Now, I have your new badge." Jailord slid the thing over to the Sheriff. It looked cool, at least. But on the badge read "Cop" not "Sheriff". Cop! What a disgrace. A cop didn't have a name that demanded authority. He could've said all these things to the Jailord. Instead he said, "What will I do?" "Oh, largely the same. And don't worry, I'm sure you can earn your title back in no time." "Oh, I will. I'll improve, Jailord. I'll be better than before." Jailord smiled. "Shut the door on your way out!" She called.

Strategy
None posted yet! Go Back to Main Menu