Amnesiac

The Amnesiac is a trauma patient that does not remember who they were. Each night, the Amnesiac can choose to remember they were the role of a player who died.

Remembering
Remembering is done using the remember command. If no players are dead, you will do nothing for the night. You may only remember dead players.

You will take the role of the dead player you select starting the next day. You will be sent its win condition, and must stick with it.

When you choose a role, it will be revealed to all other players in the game with the notification, "An Amnesiac has remembered that they were a [role here]!"

If you remember another Amnesiac, it will be announced to the Town the same way. You will still be able to remember again the next night.

You MUST remember a role and complete its condition to win the game. Living to the end of the game as an Amnesiac will count as a loss.

Attributes
If the Amnesiac is checked by an Investigator they will receive the results "Your target could be a Survivor, Amnesiac, or Guardian Angel."

If they are checked by a Cop, they will get the results "Your target is innocent."

Lookouts and Trackers will not see the Amnesiac visit the person they remember to be.

If an Escort or Consort visits the Amnesiac, they can not remember a role that night.

If a Witch controls the Amnesiac, they can not remember that night.

Attack: None

Defense: None

Categories: Neutral Benign

Priority: 9

Win Condition: Remember what you were and complete that role's condition.

Current setups with this role: None

Can also appear in: None

Trivia
It's possible for the Amnesiac to have 4 roles over the course of the game. (Amnesiac, Executioner, Jester, Cult Member)

Strategy
None posted yet! Go Back to Main Menu